![]() ![]() This "entity" is the same voice that interacted with the player at the beginning of the game, and has limited control of the world. It states that the tower, which is controlled by an "entity", can be accessed using three phosphoric items. After some study, George translates a book of Niko's. Arriving at the library, they are directed to the librarian George, and get her attention with the help of researcher Kip Silverpoint. They then enter the urbanized third area, the "Refuge", and travel down to the city's surface with the aid of a lamplighter. Now in the arboreal "Glen", Niko converses with the area's residents, including the younger child Alula and older child Calamus, as well as the nature spirit Maize. Niko meets Silver, a more sentient "tamed" robot, who gifts them a piece of amber that Niko uses as a guide to the next area. The robot teaches Niko to communicate with the player, telling Niko that the player is a god of the game's world whose responsibility is to guide the "Messiah" Niko. Niko's goal is to carry the sun through its three areas, and place it at the apex of a central tower, restoring daylight they are currently in the "Barrens". There they encounter a robot, which tells them that they are prophesied to save the world. They discover the world's sun, which is the form of a lightbulb, and use it to exit the house, emerging in a barren wasteland. According to the machine, the world that Niko currently is in is near ruin, and the player's goal is to guide them back to their homeworld. They interact with a computer, which addresses the player by a name derived from the computer's login name via an external dialog box. "The game's protagonist is a catlike child named Niko, who awakes in a dark and unfamiliar house. The only requirement I ask is that you have a decent mic and time to spare. I am looking for voice actors that are willing to dub the entirety of the game, including the Solstice run. Now in the arboreal "Glen", Niko converses with the area's residents, including the younger child Alula and older child Calamus, as well as the nature spirit Maize.This is a project for the dubbing of the game OneShot. Niko's goal is to carry the sun through its three areas, and place it at the apex of a central tower, restoring daylight they are currently in the "Barrens". Throughout the game, the player encounters in-game computers, which signal that the player has to find content outside the game, including in the file system. As is typical for many adventure games, gameplay is primarily composed of solving puzzles involving items the game lacks a combat system. ![]() ![]() Throughout the game, Niko can rest, causing the program to close upon reopening, a short dream sequence is played. Although the game exclusively shows Niko's viewpoint, employing a top-down perspective, the player is a separate character, referred to by the user account they are signed into. ![]() In OneShot, the player controls the child Niko, who is placed into an unfamiliar sunless world. In 2017, the game was nominated for the "PC Game of the Year" Golden Joystick Award. OneShot received largely positive reviews, with most reviewers praising its narrative and metafictional aspects, comparing it positively to other games such as Undertale. Narratively, the player is a separate character from the protagonist Niko both arrive in an unfamiliar world which has been deprived of its sunlight, and eventually aim to restore it by replacing its sun, a lightbulb, at the top of a tower. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |